AI Insights · Timothy · October 2021
Top 5 Shooter Games on Android in Russia Q3 2021
Discover the performance of the top 5 shooter games on Android in Russia during Q3 2021, including their weekly downloads, revenue, and active users.
In Q3 2021, the top 5 shooter games on the Android platform in Russia demonstrated notable trends in downloads, revenue, and active users. Here's a closer look at their performance.
Standoff 2 from AXLEBOLT LTD saw a dynamic quarter. Weekly revenue peaked at around $217K in late July, before fluctuating and ending the quarter at approximately $134K. Downloads showed a similar trend, with a high of about 100K in mid-September and a slight dip towards the end of the quarter. Active users peaked at over 4M in late July, maintaining a strong presence throughout the quarter with a slight decline to around 3.7M by the end of September.
PUBG MOBILE published by Level Infinite also had an eventful quarter. Weekly revenue varied significantly, peaking at roughly $207K in mid-September. Downloads increased steadily, reaching about 113K in mid-September before settling around 104K towards the end of the quarter. Active users hovered around the 2M mark, peaking at approximately 2.04M in the final week of September.
Free Fire from Garena International I showed consistent performance. Revenue ranged between $53K and $66K, with a peak in early August. Downloads remained relatively stable, peaking at around 84K in late August. Active users saw a significant increase, peaking at over 3M in mid-September before a slight drop to around 2.5M by the end of the quarter.
Elemental Master from Supersonic Studios LTD, despite a lack of revenue generation, had notable download and active user metrics. Downloads peaked at approximately 192K in early July but saw a decline to around 24K by the end of September. Active users followed a similar trend, peaking at around 260K in mid-July and ending the quarter at approximately 47K.
Mech Arena - Shooting Game by Plarium Global Ltd, launched in early August, demonstrated strong early performance. Revenue steadily increased, peaking at around $32K in late September. Downloads started strong with around 160K in the launch week but declined to about 53K by the end of September. Active users peaked at approximately 228K in late August, with a slight decline to around 159K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.